Patchnotes: Game Client v0.2.0

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Nephtyz
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Joined: Fri Sep 07, 2012 12:28 am

Patchnotes: Game Client v0.2.0

Post by Nephtyz »

[Balance Changes]
- Increased Umbra's cost from 4 to 6.
- Changed Satyr Awakener's ability: he now wakes up all friendly units in radius 2.

[New Features]
- The sidebar now shows played traps with a special image and text.
- The sidebar now shows deployed heroes.
- Reworked the hex field tainting system. There are now three different taint colors for hex fields:
* Valid targets for actions, traps, units, buildings and terraform spells remain the same.
* When selecting a friendly unit, possible adjacent fields that can be moved to are shown green, possible attack targets are shown red and all fields under hostile zone of control are rendered in a darker color.
* Clicking on a hostile unit shows your own zone of control.

[Bugfixes]
- Fixed Sheepshift's Sheep owner being the controller of the action instead of the controller of the unit.
- Fixed Sheepshift's Sheep not refreshing movement points.
- Fixed control change effects not working properly with zone of control / Taunt.
- Fixed card's being discarded by Recurring Nightmare being shown as Dummies in the graveyard.
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