Patchnotes: Game Client v0.1.3

Post Reply
User avatar
Nephtyz
Developer
Posts: 519
Joined: Fri Sep 07, 2012 12:28 am

Patchnotes: Game Client v0.1.3

Post by Nephtyz »

Introducing Divine, a faction out of poor peasants, brave knights and fanatic preachers. Their mechanic Crusade improves the Divine units as long as they are within hostile buildrange.

[Balance Changes]
- Infuse Life: increased life gain from 2 to 6.
- Unmake: Now denies Actions instead of Buildings.
- Landslide: Reduced cost from 4 to 3.
- Players may now Fuse while silenced.
- Symbiotic Sandworm is now a Worm instead of Animal.

[New cards]
- Added Unaided Maid (Unit - Human, Peasant, (1), 0/2/4, Crusade - THIS gains 4 attack.).
- Added Crossbow Militia (Unit - Human, Archer, (2), 3/2/4, Ranged, Crusade - THIS gains 1 attack and 2 life.).
- Added Angry Farmer (Unit - Human, Peasant, (1), 2/2/5).
- Added Village People (Unit - Human, Peasant, (3), 3/6/3).
- Added Sacred Forge (Unit - Building, (2), 0/5/0, Buildrange 1, Radius 1, Whenever a friendly unit is deployed, it gains 1 attack.).
- Added Honored Sanctum (Divine Main building).
- Added Zealous Knight (Unit - Human, Knight, (2), 2/3/4, Ready, Crusade - THIS gains First Strike.).
- Added Village Patrol (Unit - Human, Peasant, (1), 2/2/3, Ready).
- Added Inspiring Preacher (Unit - Human, Priest, (2), 1/4/3, [Aura 2] Friendly units gain 1 attack.).

[Bugfixes]
- Fixed stat bonus from Heart of the Woods not working.
- Fixed auras not working as intended.
Post Reply